Shipped Titles:
Call of Duty: Vanguard (2021) Custom tech (c++, script)
Call of Duty: Modern Warfare 2 (2022) Custom tech (c++, script)

Joined in 2021 as Gameplay Engineer to work on Call of Duty: Vanguard. Joining the team in the second half of Vanguard’s development I enjoyed a whirlwind tour of cod tech as a whole, assisting with bugs and tasks across the gamut of the Gameplay Engineering space.

On Vanguard I worked closely with the Design and Engineering teams, contributing to Enemy AI animation systems, AI combat/stealth gameplay, some UI implementation, and supported Audio and VFX teams with some implementation of FX, and more.