UIWS - Unified Interactive Water System
UIWS is the leading solution for dynamic interactive water bodies in Unreal Engine 4. Beautiful unified interactive fluid, interactive caustic lighting, collision and damage handling and more! The plugin is super easy to use with almost no setup required; Simply drag, drop, scale, and play!
Features
Real-time fluid interaction with caustic reflection and refraction.
Any body size, Any body count
Automatically interacts with any object, mesh, or even particle effect.
Collision and damage particle effect spawning, out of the box
Water sim affects foliage
Designer friendly - easy to setup, no restriction on body scale or number. Just beautiful water for your game!
Easy to customize in editor or via Blueprint.
Optional full manual control over all systems via blueprint or c++ events and override
Underwater post processing
Well optimized for a wide range of target hardware
NEW - Low end (Nintendo switch/mobile) aggressive optimization options
NEW - Spline Rivers
NEW - Custom Mesh Support
NEW - Physical Ripple Reflection
Real time fluid surface interaction with caustics
Easily add beautiful dynamic water bodies with interactive caustic reflection/refraction and foliage interaction to your game. Any size, any number, just drag and drop, UIWS handles the rest.
Optional Manual control, fully customisable
Written in C++ for optimal performance, with blueprint functions and events for easy extensibility. UIWS can also be added to your own materials with a simple material function.
Collision and Damage Particles
Particles spawned automatically for actor collision and on unreal damage events! No setup required - just add it to your project and get splashing!
Optimized for Maximum Performance
UIWS has been written in native C++ and optimized to run on as wide a variety of hardware as possible. Check out the performance test video below.
See it in action!
Rivers Demo
Trailer
UIWS is the leading solution for dynamic interactive water bodies in Unreal Engine 4. Beautiful unified interactive fluid, interactive caustic lighting, collision and damage handling and more! The plugin is super easy to use with almost no setup required; Simply drag, drop, scale, and play! More info here: https://egray.io/UIWS
The River update is Live! UIWS 1.7 is now available across all platforms bringing fixes and the much requested support for rivers and custom water meshes (beta)! Patch Notes: https://egray.io/uiwsdocs/#ReleaseNotes Get it on the marketplace: https://www.unrealengine.com/marketplace/en-US/uiws-unified-interactive-water-system
4K Performance Test
Plugin Overview Video
Been working on this plugin for a little while now and wanted to give you a look at what it is and what you can do with it. Always open to critique so if you have thoughts share them! I want this to be the most comprehensive and designer friendly plugin it can be.
Just put together a quick performance comparison of my interactive water plugin. i7 6700k GTX 1080ti 4k Epic vs Low scalability settings
Photorealism Demo
Added my water plugin, UIWS, to the example level in one of my favourite asset packs - Redwood Forest by Mawi. The environment and water shaders are all those from their asset pack, with my caustics and interaction added. https://egray.io/uiws
Shootybangs Demo
Grabbed Weapon Factory (beautiful weapon + attachments art pack) by @DrumsTalking so I could shoot my water with em. Cool pack - go check it out! https://www.unrealengine.com/marketplace/en-US/weapon-factory UIWS is available on gumroad or the marketplace
Reviews
Reviews from owners/users on the Epic Marketplace
“Really Amazing Plugin. AAA Solution for Water [...] great customer support by the developer.”
“Been using this on InFlux Redux for a few weeks. Super easy to get going, Elliot provides good support, and it’s performant on Nintendo Switch. Which is saying something. Great water, buy it.”