Hi, I’m Elliot, a Gameplay Programmer and Game Designer.
I love making games, programming in service of design, and VR design & development.
Check out some of my favorite personal projects below, or my blog and twitter for more recent insights into what my development interests and passions are.
Bachelors Degree in Games and Interactive Entertainment (QUT) with Distinction.

Featured Projects

Role: Game Designer, Gameplay Programmer
Engine: Unreal Engine 4, C++
Description: Team Objective Arena Racer. PC Game
Shipped on Steam 2018

Role: VR Developer (Contractor)
Engine: Unreal Engine 4, Blueprint
Description: High End VR and Daydream Shopping experience for Mountain Designs

Role: Front End Programmer
Platform:
Xamarin + Native IOS UI
Description: Daily organisation app for Telstra. Integrates Outlook Calendar with Yammer Contacts



Featured Blog Posts

 

VR Characters are People Too

The VR future is bright for the narrative genre

Tasty Water …

Unified Interactive Water system with Unreal

Terrain Blending Meshes with UE4

Distance Field blending: How, why, and why not?