UIPF - Unified Interactive Physical Foliage


Coming soon!


  • Efficient and stunning foliage interaction for any project

  • Works with all existing assets and the unreal foliage tools

  • Hybrid true physics and shader driven interaction

  • Easily cover your game world in efficient interactive foliage

  • Pivot painter 2.0 based wind and interaction supported

  • Designer friendly - easy to setup, drag and drop

  • Full control over all systems via blueprint or c++

  • Well optimized for a wide range of target hardware

  • Written in C++ for maximum efficiency